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King Arthur: Knight’s Tale - Ingame Textures

King Arthur: Knight’s Tale is a Role-playing Tactical Game - a unique hybrid between turn-based tactical games and traditional, character-centric RPGs. The story campaign puts a huge emphasis on moral choices, which have significant consequences in a rogue-lite structure, adding extra tension to the tactical and management decisions.

GREEN KNIGHT:
Concept: Balázs Pirók
https://www.artstation.com/pihawk
Model: Attila Halász
https://www.artstation.com/halaszattila

Textures: Done by me.
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SQUIRE:
Concept: László Vida
Model: Gábor Szász
Textures: Done by me.
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PICT CHOSEN:
Concept: Balázs Pirók
https://www.artstation.com/pihawk
Model: Robi One
Textures: Done by me.
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SIR BALAN:
Concept: László Vida
Model: Robi One
Textures: Done by me.

2021.
https://neocoregames.com/en/games/king-arthur-knights-tale

The guardian of the Deepwood, the incarnation of the forest itself. But now something has tainted this creature...

Green Knight

Green Knight

Green Knight

Green Knight

Green Knight's texture maps

Green Knight's texture maps

Squire

Squire

Squire

Squire

Squire's texture maps

Squire's texture maps

Pict Chosen

Pict Chosen

Pict Chosen

Pict Chosen

Sir Balan's texture maps

Sir Balan's texture maps